Real Games, Ready Now
Playable titles are live inside the arcade, with tracked sessions, scores, XP, Tickets, and competitive modes.
Jump into games fast with Google sign-in, an embedded wallet, and rewards in one smooth Sui experience.
Playable Now
Scores, XP, Tickets, social play, Live Match, Duels, and Brawls all feed the same player identity and economy.
What Gexi Is
Players get a familiar consumer flow while Sui handles the infrastructure Gexi needs for ownership, settlement, and verifiable economy activity.
Playable titles are live inside the arcade, with tracked sessions, scores, XP, Tickets, and competitive modes.
Sign in with Google and Gexi handles the embedded wallet flow behind the scenes. No extension or seed phrase setup to start.
Store activity, competitive rewards, and burn mechanics connect the player experience to transparent Sui settlement flows.
Use the account you already have. No crypto-first onboarding screen.
The wallet layer is created inside the product experience.
Spend Tickets, post scores, earn XP, and enter social competition.
Eligible rewards, competitive flows, and burns leave an on-chain trail.
Product Analytics
Gexi tracks gameplay, retention, competition, and economy activity from the start. Public metrics will be shared after testnet opens and enough real player activity exists to make the numbers meaningful.
GEXI Utility Token
GEXI is the utility token behind purchases, rewards, gifting, developer incentives, and competitive prize flows. Tickets remain the simple gameplay access unit players use inside the app.
Token utility
Store · Rewards · Developer Incentives · Duel Pools · Brawls · Live Match

Burn Mechanism
Defined portions of Store and competitive activity move through recorded on-chain burn paths.
Winner-style Duel and Brawl settlements apply a 10% burn commission on-chain
Store purchases settle into the Store vault, which is swept and burned on-chain on a scheduled basis
Integrity
Gexi validates the gameplay and transaction paths that matter while keeping the telemetry needed to measure quality, integrity, and economy health.
Gameplay sessions pass server-side validation before scores and progression become authoritative.
Session checkpoints and anti-cheat signals help separate valid play from suspicious runs.
Store credits verify the Sui transaction, purchase event, amounts, pack, and buyer before Tickets are credited.
Ticket grants and spends are recorded as ledger movements with duplicate-safe operations.
Roadmap
Phase I
Strengthen the core gaming loop: wallet UX, Ticket balancing, store settlement, claims, live matches, duels, and brawls at scale.
Phase II
Expand the external developer layer with more titles, better activation tooling, and clearer performance-linked reward programs.
Phase III
Scale partner campaigns and ecosystem missions so Gexi becomes a repeatable user-acquisition and retention surface inside Sui.
Phase IV
Introduce deeper economy controls, retention-informed balancing, and more adaptive campaign intelligence across the network.
Team

Co-Founder & CTO
Builds Gexi across product, backend, and game development.

Co-Founder & CPO
Shapes Gexi’s product, player experience, and growth strategy.

Backend & Infrastructure Engineer
Manages and maintains Gexi’s backend and infrastructure.

QA Engineer
Tests Gexi’s platform, games, rewards, and core user flows.
Developer Portal
Publish your game to Gexi and measure verified gameplay, player engagement, reward activity, and economy performance instead of relying on vanity traffic alone.
Studio tools
Social Gameplay
A network, not just a game shelf.
Play together with built-in chat, direct GEXI gifting, friendly challenges, and live leaderboard tracking.
Chat with players
Keep the social layer inside the same arcade experience instead of moving players out of the product.
Send GEXI gifts
Move from conversation to an in-app GEXI gift without breaking the player flow.
Challenge friends
Turn a normal game session into direct competition through Duels and Brawls.
Climb the leaderboard
Weekly XP and Live Match loops give players visible reasons to return and compete.